Makers Empire’s Director of Learning Development, Mandi Dimitriadis, outlines ways K-8 teachers can use 3D technology to explore inquiry-based learning projects in the classroom.

3D technologies can give teachers the ideal tools for facilitating authentic inquiry-based learning in their classes. Every day at Makers Empire, we see teachers using 3D design and printing to support all stages of the inquiry learning process.

This simple graph illustrates the inquiry-based learning process:

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Ask

Inquiry-based learning asks students to notice and observe as they experience the world around them and to ask questions. They are encouraged to wonder, to be curious and to notice opportunities for solving problems and making things better.

3D technologies can support the Ask phase of an inquiry in a range of ways such as:

Investigate

Students put their curiosity into action by investigating. They gather information and ideas and start to develop genuine lines of inquiry and questions to explore.

3D technologies are being used and their potential investigated in many sectors for the role they can play in developing solutions to many real-world problems and issues.

Create

Inquiry-based learning implies that students are actively involved and their learning, that they are creating rather just consuming information, ideas and solutions. They are constructing meaning, understanding and knowledge for themselves.

3D technologies have obvious applications to the Create phase of an inquiry:

Discuss

Inquiry-based learning can be a powerful collaborative endeavour and the ‘discuss stage’ emphasises the important role that dialogue plays in developing conceptual understanding and knowledge. By experiencing learning as a social activity, students learn from each other, share skills and experiences and develop empathy and understanding from a range of different perspectives.

3D technologies can help facilitate the Discuss phase of inquiry-based learning by:

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Reflect

Inquiry-based learning is an ongoing cyclical process that encourages students to reflect on their learning, to collect and respond to feedback and evaluate their processes and products. There is an emphasis on taking action as a result of inquiry-based learning. 3D technologies provide an exciting set of tools and skills for students to draw upon in all stages of their inquiries.

Examples of Inquiry-Based Learning

Get inspired by some great examples of schools using inquiry-based learning to solve everyday problems.

See Mandi’s other Thought Leadership posts:

AUTHOR BIOGRAPHY

Mandi Dimitriadis, DipT. is a highly respected educator and speaker who works internationally with schools to help teachers develop Design Thinking, embrace maker pedagogy and cover Design & Technology Curriculum. She is an experienced classroom teacher who recognises the power of technology to enhance teaching and improve educational outcomes. Mandi has extensive experience with curriculum development and learning, having previously developed programs for the Australian Government’s Department of Education.