Delivered via the Makers Empire 3D design app, Challenge Courses provide a complete design program for students and can be easily assessed by teachers using our built-in progress reports and assessment tools.
Challenge courses comprise videos, quizzes, step-by-step tutorials and design challenges. They are aligned to curriculum outcomes, centred around a theme and are designed to take 4-10 weeks to complete.
All classes and schools with a paid Makers Empire subscription can access most of these curriculum-aligned courses as part of their Makers Empire plan. These Challenge Courses are available on-demand and can be assigned to classes at any time via the Teacher Dashboard.
A selection of challenge courses are sponsored by corporate partners, education and training organisations, education departments, trusts and foundations and are available to a selected group of schools as part of a customised customised school industry and education outreach program.
Browse available Challenge Courses below and learn more about teaching with Challenge Courses.
Click the relevant heading to view the challenge courses available to your school, students or children.
This course is a great introduction to Makers Empire and is suitable for students in years 3-6. In this challenge course, students are introduced to the world of 3D and learn to create their first basic designs. Students will learn about key terminology and concepts used in 3D design and the basic tools required to make a 3D design. They will consider a design brief and follow step-by-step instructions to create a 3D design that is also a printable 3D product.
Students examine elements of familiar fairy tales. They explore video content focussing on the fairy tale genre and common features fairy tales have such as magic, royalty, castles, a group of 3, problems to solve, and happy endings. The course includes 3 interactive quizzes and students are provided with tutorials to design elements from familiar fairy tales. Students are provided with scaffolding to create 3 fairy tale themed designs of their own.
Mission to Mars is aimed at years 3-4 and helps students learn about Mars and space travel. A series of design challenges ask students to work through the design thinking process. These are presented with briefs for designing a rocket, a spacecraft landing device, a space helmet, a Mars Rover, and a sleeping station. Finally, students will design a toy or gadget that could be fun or useful on Mars keeping in mind design criteria and constraints. They then evaluate their designs.
In this course, grade 3+ students will learn how to design simple jewellery pieces. They will meet a professional jewellery designer, learn about the importance of understanding your customer and practise working with precise design constraints around size and material properties. Students will complete two interactive quizzes to test their understanding of the content, three step-by-step tutorials to help them practise working to precise measurements and will finally be challenged to create a wearable accessory of their own design.
In this course, students will learn about the Olympic Games. They will explore video content focusing on the history, structure, symbols, traditions, sporting events, equipment and design elements of the games and how scientific and design concepts relate to these topics. The challenge course includes four quizzes and students are provided with tutorials for creating designs related to the theme. Students are asked to use their design skills and ideas to create four Olympic Games themed designs.
In this course aimed at years 5-6, students learn about adaptations in animals and biomimicry. They explore video content showing features that let animals survive in different environments and examples of natured-inspired solutions to human problems. Next, three interactive quizzes to put students’ knowledge to the test. Students are also provided with step-by-step tutorials for designing animals with specific features. Finally, students are also asked to use their design skills and ideas to create four animal inspired designs.
In this course available to ALL Makers Empire customers, grade 3-6 students discover the process behind creating a monster or creature. They will be given historical and literary context for monsters and build their own character, taking into consideration the monster’s habitat, purpose and narrative. The video content for this challenge course was developed by the Adelaide Festival Centre and presented by digital artist Jess Taylor. She explains important elements to consider when making a monster, including where they come from, their story, their features, their environment and how it affects their appearance and whether or not they should be scary.