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Guide to Maker Project Grant | Maker Spaces | Makers Empire 3D

UPDATE: The Maker Project Grant round re-opened 9am EST Tuesday August 1st, 2017 and CLOSED six hours later. We urge educators who want to apply to these grants to prepare your application well in advance so it’s ready to submit when the next round opens – register your interest to be notified of upcoming grant rounds.

Introduction 

Last year The Maker Project grant was announced as part of the Inspiring All Australians in Digital Literacy and STEM element of the National Innovation and Science Agenda.

This $2,000-$5,000 grant is for Australian schools to purchase equipment such as 3D printers and supporting professional development for principal and school teachers.

This is a great fit with our award-winning 3D printing and professional development programs.

Grant Aims

Maker Projects aims to foster creativity and inquiry based learning in Australian schools and communities through the establishment of:

– maker spaces in schools where students can apply their STEM knowledge, develop entrepreneurial skills, and gain experience in working with emerging and advancing technologies (Stream A).

– STEM-related events and education activities delivered in partnership with industry for youth under 18 years of age. These will build capability and leverage off the skills gained by organisations who have previously participated in delivering innovation, entrepreneurship and enterprise focused education activities for young people (Stream B).

The objective of Maker Projects is to encourage practical skills, creativity and entrepreneurial thinking through the development of maker spaces and activities in schools and communities. This is with the view to reaching as many students as possible, including those in regional and disadvantaged areas.

What teachers say

Application Process – suggested steps

For schools who wish to submit a Makers Empire 3D printing solution for their grant submission, we have outlined the following steps. Please read over all steps before starting your application.

1. Check the eligibility criteria

Your project must establish a STEM-related maker space in your school and include:

– the identification of an appropriate maker space at the school – either a dedicated or portable storage space

– the identification of at least one staff member with appropriate skills/experience and drive to be the project lead (a Maker Project Champion) and be responsible for how the maker space runs

– a plan for how the whole school will be encouraged to be involved in the maker space and how it will be sustainable beyond the life of the project


– a minimum of $2,000 in eligible expenditure.

You can only spend grant funds on eligible expenditure. For more information on what expenditure is eligible, go to Section 12 of Schedule 2 – Maker Projects in the Inspiring Australia – Science Engagement Programme Guidelines.

2. See how Makers Empire can work at your school

a. View the following short videos that give an overview of Makers Empire:

b. View our library of curriculum-aligned lesson plans, searchable by grade, subject, theme and language.

c. Watch examples of Makers Empire in the classroom:

d. See how to use Makers Empire’s lesson plans:

3. Request a quotation

If you decide to apply for The Maker Project grants to purchase a Makers Empire solution, you must request a quote from us as quotations/financials must be included in application process. We can also provide supporting information for your grant submission. 

4. Submit your application

Once the grant opens, check and submit your application, including your quotation for your Makers Empire solution. Grant rounds can open and close within a week so don’t delay getting your application in as soon as possible. For this reason, we recommend having your application information ready so that you can submit it as soon as the grant opens.